Aurelion Sol vs Malphite — Top Lane Matchup Guide

Aurelion Sol splash art
Malphite splash art

You

Aurelion Sol

VS

Opponent

Malphite

Top
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Your ranked stats

50.0%

Win rate

2.0%

Pick rate

1.0%

Ban rate

2.53

KDA

D

Tier

#154

Rank

Opponent stats

51.0%

Win rate

9.0%

Pick rate

18.0%

Ban rate

2.47

KDA

A

Tier

#16

Rank

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A level-by-level game plan for Aurelion Sol vs Malphite.

Levels 1-2

Lane priority is decided by who wins the level 1-2 skirmish or poke exchange.

  • Aurelion Sol should poke with your range advantage and avoid trading autos in melee range.
  • Malphite can soak your poke easily — don't waste resources trying to out-trade durability.
  • OP.GG data flags Malphite as a strong counter to Aurelion Sol in this role — expect them to look for early trades, so play a touch safer than usual.

Levels 3-5

Trading windows open as skills come online — track cooldowns before you commit.

  • Farm from range and punish any hard engage with your full combo before they close the gap.
  • Watch for CC chains that set up their jungler or teammates — respect their engage range.

Level 6

Ultimates come online. This is usually the first real all-in window of the lane.

  • Your ultimate usually adds burst or CC that turns pokes into kills — look for the window.
  • Their ultimate usually enables a hard engage — keep an escape option up once it's available.

Levels 7-11

Priority shifts toward objectives — use a lane lead to pressure river, dragon, or Herald.

  • Wave clear lets you control the lane state; push to roam or freeze to bait a dive.
  • They'll front line for their team — focus their carries instead of the tank.

Levels 12-15

Item spikes start deciding fights more than levels do.

  • Your core item spikes here — you should threaten kills from well outside melee range.
  • They become very hard to kill directly — punish their team instead of all-inning them.

Level 16+

Both ultimates are maxed — play for your team's win condition, not just the lane.

  • You're a primary damage source from range — play from the back and burst priority targets.
  • Their engage decides the fight — respect flanks and don't clump up for an easy multi-CC.
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OP.GG data as of Jul 13, 2026 · patch 16.13.1

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