Alistar vs Yuumi — Support Lane Matchup Guide

Alistar splash art
Yuumi splash art

You

Alistar

VS

Opponent

Yuumi

Support
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Your ranked stats

50.0%

Win rate

4.0%

Pick rate

2.0%

Ban rate

2.54

KDA

C

Tier

#115

Rank

Opponent stats

47.0%

Win rate

5.0%

Pick rate

7.0%

Ban rate

4.30

KDA

D

Tier

#165

Rank

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A level-by-level game plan for Alistar vs Yuumi.

Levels 1-2

Your job is to win the 2v2 without dying, not necessarily to get kills yourself.

  • Alistar should soak poke and hold lane priority through durability, not even trades.
  • Respect their engage range in the 2v2 — don't overextend without knowing their cooldowns.
  • OP.GG data flags Yuumi as a strong counter to Alistar in this role — expect them to look for early trades, so play a touch safer than usual.

Levels 3-5

Trade when your ADC has priority, and hold cooldowns to punish overextensions.

  • Look for CC chains that let your jungler or teammates punish overextensions.
  • Their utility can swing an even trade against you — bait cooldowns before an all-in.

Level 6

Jungler ganks and bot lane all-ins both spike here — play safer without vision.

  • Your ultimate usually turns you into a real engage or peel threat — use it on your terms.
  • Their ultimate can turn a losing fight around — assume they have a trick even when behind.

Levels 7-11

Roaming and vision control around dragon become your biggest source of impact.

  • Front line for your team around objectives so your carries can output freely.
  • They'll roam to set up picks — track wards and avoid walking through unwarded areas alone.

Levels 12-15

Your item spike decides whether you peel, engage, or poke in fights.

  • Tank items complete — you should be nearly unkillable while still landing your CC.
  • Utility spikes let them enable big plays — expect a coordinated engage around objectives.

Level 16+

You decide when fights start — vision and positioning matter more than stats.

  • You start most teamfights and decide their shape — landing your engage matters most.
  • They decide when the fight starts — don't give them a clean engage on your carries.
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OP.GG data as of Jul 13, 2026 · patch 16.13.1

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