Smolder vs Aurelion Sol — Mid Lane Matchup Guide

Smolder splash art
Aurelion Sol splash art

You

Smolder

VS

Opponent

Aurelion Sol

Mid
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Your ranked stats

50.0%

Win rate

6.0%

Pick rate

5.0%

Ban rate

2.26

KDA

C

Tier

#96

Rank

Opponent stats

50.0%

Win rate

2.0%

Pick rate

1.0%

Ban rate

2.53

KDA

D

Tier

#154

Rank

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A level-by-level game plan for Smolder vs Aurelion Sol.

Levels 1-2

Mid lane is short — poke and trades start immediately, respect the stronger level 1-2 kit.

  • Smolder is weak early — focus on last-hitting safely and avoid unnecessary exchanges.
  • Aurelion Sol likely outranges you — approach through minion wave cover instead of walking in.
  • OP.GG data flags Smolder as a strong counter to Aurelion Sol in this role — you can afford to lean into trades early.

Levels 3-5

Roams start mattering — a shoving wave lets you help your jungler or side lanes.

  • Auto-attack trades start favoring you as attack speed and items come online.
  • Expect poke whenever you're out of position; punish only after they use their combo.

Level 6

Ultimates online — mid laners are usually the first to threaten kills across the map.

  • Depending on your kit this is either a power spike or just more survivability — play accordingly.
  • Their ultimate usually adds burst or CC — don't sit still in their range once it's up.

Levels 7-11

Wave management and roam timing win games from here on.

  • Positioning in skirmishes matters as much as damage — never be the first one hit.
  • Watch for wave clear into a fast roam — don't get caught alone in a side lane.

Levels 12-15

Core item spikes decide who wins extended trades and skirmishes.

  • Your crit or on-hit spike should make you the biggest DPS threat in every fight.
  • Burst items make them a one-combo kill threat on squishies — use minions or terrain as cover.

Level 16+

Teamfight positioning matters more than lane mechanics from this point.

  • You're the primary win condition in teamfights — kiting and positioning decide the game.
  • Focus them first in teamfights if you can reach them — they melt fast but hit hard if ignored.
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OP.GG data as of Jul 13, 2026 · patch 16.13.1

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