Camille vs Sylas — Jungle Lane Matchup Guide


You
Camille
Opponent
Sylas
Your ranked stats
49.0%
Win rate
7.0%
Pick rate
2.0%
Ban rate
1.91
KDA
C
Tier
#106
Rank
Opponent stats
51.0%
Win rate
20.0%
Pick rate
19.0%
Ban rate
2.29
KDA
S
Tier
#5
Rank
A level-by-level game plan for Camille vs Sylas.
Levels 1-2
Your clear order and first camp decide tempo — track the enemy jungler's likely path.
- Camille wants to farm safely and soak poke — you usually win extended trades, not short pokes.
- Sylas likely outranges you — approach through minion wave cover instead of walking in.
- OP.GG data flags Sylas as a strong counter to Camille in this role — expect them to look for early trades, so play a touch safer than usual.
Levels 3-5
First gank windows open. Prioritize lanes with a lead-friendly matchup and reliable CC.
- Look for sustained trades once your combo is online — you should win 3+ auto exchanges.
- Expect poke whenever you're out of position; punish only after they use their combo.
Level 6
Ultimates come online map-wide — expect the first real skirmishes around objectives.
- Your ultimate should turn close trades into clean all-ins — commit once it's up.
- Their ultimate usually adds burst or CC — don't sit still in their range once it's up.
Levels 7-11
Objective control becomes the main scoreboard — track enemy jungler position at all times.
- Use your duelling advantage to pressure side lanes and punish bad positioning.
- Watch for wave clear into a fast roam — don't get caught alone in a side lane.
Levels 12-15
Your itemization decides whether you're a skirmisher, teamfighter, or split-push threat.
- Your bruiser items let you dive backlines or hold the front line depending on the fight.
- Burst items make them a one-combo kill threat on squishies — use minions or terrain as cover.
Level 16+
Baron and late objectives decide the game — vision matters more than mechanics now.
- You're a flexible teamfight piece — decide per fight whether to peel, dive, or split push.
- Focus them first in teamfights if you can reach them — they melt fast but hit hard if ignored.
OP.GG data as of Jul 13, 2026 · patch 16.13.1