Brand vs Locke — Jungle Lane Matchup Guide


You
Brand
Opponent
Locke
Your ranked stats
50.0%
Win rate
6.0%
Pick rate
7.0%
Ban rate
1.91
KDA
B
Tier
#79
Rank
Opponent stats
48.0%
Win rate
17.0%
Pick rate
73.0%
Ban rate
2.28
KDA
S
Tier
#8
Rank
A level-by-level game plan for Brand vs Locke.
Levels 1-2
Your clear order and first camp decide tempo — track the enemy jungler's likely path.
- Brand should poke with your range advantage and avoid trading autos in melee range.
- Locke is usually weak before level 3 — this is your best window to punish them.
- OP.GG data flags Locke as a strong counter to Brand in this role — expect them to look for early trades, so play a touch safer than usual.
Levels 3-5
First gank windows open. Prioritize lanes with a lead-friendly matchup and reliable CC.
- Farm from range and punish any hard engage with your full combo before they close the gap.
- Watch for a burst combo the moment you're caught out of position past the minion wave.
Level 6
Ultimates come online map-wide — expect the first real skirmishes around objectives.
- Your ultimate usually adds burst or CC that turns pokes into kills — look for the window.
- From level 6 on, Locke can delete squishy targets — don't walk into brush without vision.
Levels 7-11
Objective control becomes the main scoreboard — track enemy jungler position at all times.
- Wave clear lets you control the lane state; push to roam or freeze to bait a dive.
- Expect roams onto your mid or jungler rather than a straight lane fight — ward flanks.
Levels 12-15
Your itemization decides whether you're a skirmisher, teamfighter, or split-push threat.
- Your core item spikes here — you should threaten kills from well outside melee range.
- Once burst items complete, they can kill most targets in one combo — respect their range.
Level 16+
Baron and late objectives decide the game — vision matters more than mechanics now.
- You're a primary damage source from range — play from the back and burst priority targets.
- Play around picks — Locke wants to isolate a target before the fight actually starts.
OP.GG data as of Jul 13, 2026 · patch 16.13.1